Remove 2007 Remove Creativity Remove Design
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The Podcast Renaissance: How Podcasts Boost Creativity and Inspire Audiences

Idea to Value

Podcasting is an exciting expression of creativity, and it can be a powerful tool to inspire other people across the planet. Though we’re used to podcasts getting millions of streams now, back in 2007, it was considered Guinness World Record-worthy for Ricky Gervais to have an average first-month episode download rate of 261,670 times.

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Cracking the complexity code

Paul Hobcraft

There was a good article within the McKinsey Quarterly published way back in 2007 entitled “Cracking the complexity code,” written by three authors Suzanne Heywood, Jessica Spungin, and David Turnbull. They suggest organizations need to decide on where to hold complexity within any design and build the right capabilities where they matter.

System 227
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Designing for Harmony

Boxes and Arrows

By using these nascent user-centered design methods, they were able to meet the expanding needs of their user base and claim over 90% of the small business accounting software market. A noticeable lack of focus prevented them from innovating as a company; their user-centered design DNA was disappearing.

Design 104
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Design for Emotion and Flow

Boxes and Arrows

Information architects and designers play a critical role in ensuring the products they design provide users’ with a return on their investment of attention. The causes of flow have the most implications for website and application design. When attention becomes a scarce resource, it’s important to invest it wisely.

Design 95
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Bringing Design Thinking into the classroom to prepare the next generation for the challenges of the future

Betterific

Paul Kim , is a teacher at Colorado Academy and Co-Director of the Redi Lab, and is best known for using the design thinking process to teach History. He is our design thinking guest blogger. Below, Paul lays the case for using design thinking in school. Differentiation by Design. by Paul Kim.

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71 Innovation Methodologies

Open Innovation EU

Human-Centered Design (IDEO). Updated Model of Design Thinking. Design Thinking Process (Stanford). Design Competitions. Design for Six Sigma (Idov). Experience Design Process (Armano). Value Proposition Design (Osterwalder). Focus stage: Seed Published: 2007 more…. Double Diamond (Chu).

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The Content Conundrum

Boxes and Arrows

As web designers and information architects, we often dismiss deep consideration of content when we design interactive experiences. But the design artifacts that we create represent only part of the overall user experience that we’re designing. What happened? There are four common reasons why content gaps occur.