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Jumping to a fresh cycle of innovation design

Paul Hobcraft

I have argued in the past that innovation management needs to radically adjust and needs to be designed differently, it needs to be highly adaptive. I’d like to offer some views, partly looking out to the future, partly considering what is potentially within our grasp, if we step back and rethink innovation design.

Design 233
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Interview with Design Thinking Leader Steven Forth on What Makes Business Model Innovation So Challenging

IdeaScale

IdeaScale was introduced to Ibbaka because they are working with us on a very special project to help us innovate on our business model, but we were impressed at their experience, conversancy in design thinking and innovation and passion for subjects like growth models. For example, the engines are inside the wheels!

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What is Design Thinking? Extensive interview with Tom Kelley from IDEO

Idea to Value

One of the most important figures in the field of Design Thinking is Tom Kelley, one of the heads of IDEO along with his brother David. Recently, Tom was interviewed by High Resolution (video above) about his thoughts on Innovation and Design Thinking.

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Engineering the Future from Astronomy to Augmented Reality

Tullio Siragusa

Engineering the Future from Astronomy to Augmented Reality. The Tech Backstage Podcast is a live streamed video podcast that goes behind the scenes with today’s leaders of industry to learn what technologies are solving business problems, and how Design Thinking applied to the future of technology is impacting the world.

Policies 115
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New Study: 2018 State of Embedded Analytics Report

Why do some embedded analytics projects succeed while others fail? We surveyed 500+ application teams embedding analytics to find out which analytics features actually move the needle. Read the 6th annual State of Embedded Analytics Report to discover new best practices. Brought to you by Logi Analytics.

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This new tool allows designers to create photorealistic 3D humans in less than an hour

Idea to Value

Epic are the makers of the videogame production software “Unreal Engine”, known for producing some of the best graphics in videogames (and recently, in films and TV shows as well). Now, they have just showed off their newest software for producing lifelike human faces and characters, faster than ever before.

Tools 245
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Seizing an Opportunity for Women in the Metaverse

Business and Tech

Women are among the designers, but we need more to join in the effort if we want to ensure everyone has a say in what the metaverse and what its future technologies will look like. We need artists, engineers, designers, entrepreneurs, and those curious about finding their place in an ever-expanding universe of opportunities. .

Video 279
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LLMs in Production: Tooling, Process, and Team Structure

Speaker: Dr. Greg Loughnane and Chris Alexiuk

However, during development – and even more so once deployed to production – best practices for operating and improving generative AI applications are less understood.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.