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Generative Design: A new form of computer creativity

Idea to Value

Up until recently, most of the things we bought were designed by humans. Everything could be traced back to an individual or team who set out to design products with the ideal the combination of form and function. Welcome to the world of Generative Design. Cars, computers, cans, chairs and cathedrals.

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Podcast S4E84: Uli Weinberg – How Design Thinking has changed

Idea to Value

In today’s episode of the Idea to Value Podcast, we speak with Prof Uli Weinberg, Director der HPI School of Design Thinking and President of the Global Design Thinking Alliance. We speak about how Design Thinking has changed over time, where it is going and how it needs to be taught in a different way to stay relevant.

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How to Design for Outcomes

Tim Kastelle

This is a lesson that Timothy Prestero and his organisation Design that Matters learned painfully. In 2010, DtM came out with an incubator designed for use in developing countries that won a ton of awards. The difference this time is that instead of designing for inspiration, they designed for outcomes.

Design 270
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GLIDE: The new “creative” Artificial Intelligence which can compete with human graphic designers and artists

Idea to Value

See the video here to understand how it works: As you can see in the video , the software is able to take any text command you give it, and either produce an image with that, or even edit existing images with your words. Video Game Pixel Art. Most impressively, you can specify the style that the image should be in.

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

Video coaching programs. Storytelling design. How to design efficient eLearning training programs to prevent employee frustration and disengagement. Tips for virtual instruction engagement. January 10, 2023 at 9:30 am PT, 12:30 pm ET, 5:30 pm GMT

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Seizing an Opportunity for Women in the Metaverse

Business and Tech

Many people think women don’t love video games, but they’re wrong. One in three people worldwide plays video games, and nearly half of those gamers are women. You can catch the whole discussion — and learn more about these multi-talented women — at ESAFoundation.org/whats-needed-to-design-and-build-an-inclusive-metaverse/. .

Video 279
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How machines learn (a great video explanation of deep learning)

Idea to Value

The first is “blockchain”, which anyone who has seen the bubble of the cryptocurrency market rise can attest to ( side note: I am amazed that a cryptocurrency designed after the internet Doge meme to show the silliness of cryptocurrencies is now worth more than $1 billion ).