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5 Reasons to Bring Your Team Together for a Remote Design Thinking Project Now

InnovationTraining.org

At Sprintbase , we help businesses bring remote teams together to tackle the challenges they’re facing remotely using design thinking to find truly innovative solutions. Here we share five reasons why now’s the time to bring your team together for a remote design thinking project. But first you need to be ready to spot them.

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Maker’s schedules, Manager’s schedules and why meetings can destroy productivity

Idea to Value

This is called the progress principle , and often requires these individuals or teams to have enough uninterrupted time to fully immerse in a task or challenge in order to not only think about it, but also try and find a solution, design it, test it and iterate until they are happy with it.

Meeting 180
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IDEA 2009 - Day 2

Boxes and Arrows

Listen and learn from experts in a variety of fields as we all continue the exploration of Social Experience Design. Matthew Milan, Principal and Design Director with Normative, helps us understand how to generate, identify, frame and use insight effectively. Innovation Parkour – IDEA 2009 View more documents from Normative.

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IDEA 2009 - Day 1

Boxes and Arrows

Listen and learn from experts in a variety of fields as we all continue the exploration of Social Experience Design. But with the rise of social networks, and the integration of community into almost all online experiences, more architecture practices are directly transferable to design. account: iTunes Del.icio.us

Design 78
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Why World Water Day should focus on more than just water

Christensen Institute

My experience is far from unique; non-government organizations (NGOs) and other stakeholders have spent more than hundreds of millions of dollars on water supply projects in Africa and other regions that have broken down and no longer work. million people since 2009. Over time, virtually all the wells broke.

Project 121
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IDEA 2009: An Interview with Thomas Malaby

Boxes and Arrows

As IDEA 2009 draws closer, the IA Institute is conducting a series of interviews with the speakers for the conference. Because this project centered on the makers of Second Life, Linden Lab in San Francisco, to a certain extent the familiar form of face-to-face ethnographic participant observation and interviewing was possible.

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IDEA 2009: An Interview with Leisa Reichelt

Boxes and Arrows

As IDEA 2009 draws closer, the IA Institute is conducting a series of interviews with the speakers for the conference. As a designer for a prominent open source community project, what have you found to be the keys to success in working with open source developers, specifically on the usability and experience fronts?

Design 61